Newspaper multimedia can come in several forms or combination of forms

  • Audio
  • Video
  • Audio slideshows

 

Each form has its advantages and disadvantages.  Newsrooms and journalists need to decide which works best according to company goals, personal goals, staffing, other resources, etc.  Not every story is a multimedia story.  Not every story will or should result in a long, narrative package.  Each takes time to plan and produce.  Management needs to understand and support this.  Journalists producing packages need to understand and expect problems and potential failure.  They need to accept this.

 

Remember that the Web is infinite but my time is not.  The bottom line is to provide compelling, valuable content in a tight package.  Make it worth my while to click on a play button.  Don’t waste my time.

 

Audio

 

  • Relatively easy to produce and support
  • Hear the voice of the subject.  They narrate their own story.
  • Emotion
  • Depth
  • Color
  • Believability and truth
  • imagination

 

Video

 

  • Shows motion
  • Process
  • Action
  • “for the verbs in life”
  • puts the viewer at the scene

 

audio slideshow

 

  • the power of the single image
  • proof and truth
  • emotion
  • brings a story to life

 

 

Audio basics

 

Glossary

 

A-roll- The interview.  Your subject’s voice.  The narrative.

B-roll- supporting audio.  Details.  Ambient audio from a scene or event.

Mic- Microphone.  There are two types, condenser and dynamic.  Each has advantages and disadvantages in certain situations.

Condenser mic- Needs phantom power.  More fragile but wider frequency response.

Dynamic mic- No power needed.  Rugged.  Less of a frequency response.

Audio recorder- Anything that will capture sound.  Ipod, small digital voice recorders, professional-level digital recorders

Audacity- Currently the software program that we use at The Telegraph to edit audio.  Sound files are imported and appear as wave forms.  Those forms can be sliced up and combined with other audio to form a finished audio file suitable for posting on our Website.

.wav file-  A file extension.  Windows-friendly format.  Uncompressed and higher quality.

.mp3- A file extension.  Multi-platform friendly.  Compressed.  Somewhat diminished sound quality.

Voiceover-  For this document, a reporter’s narration either in an intro or in the main part of the audio package.

 

You can be as simple or complex with your audio reporting as you want.  It may depend on the story, time available, gear available and how versatile it is, etc.  Your projects shouldn’t mirror your print stories.  Maybe the audio is the answer to one compelling question.  Maybe it’s ambient audio from a particular place or event with a voiceover introduction.  Maybe you want to produce a piece with lots of depth.  You’re not necessarily aiming to produce an NPR-style radio piece.  I do suggest, if you don’t already, you listen to how they build their packages as there’s some very good storybuilding examples out there.  Whether you go on to build complex audio pieces from there will depend on your abilities, time and goals. 

 

Remember this.  Make sure what you pick to do audio on is worth it.  Will anyone find it interesting?  Does it have value either on its own or in combination with your print story?

 

Key to all of your audio work is this- think of your time together with your subject as a discussion, not an interview.  

 

Something quick about gear-

 

We currently have two ways of capturing audio, Olympus digital voice recorders and Marantz professional digital recorders.

 

The Olympus recorders are limited in what they can capture clearly but are very portable and easy to use.  They store audio internally.  They’re fine for voice work.

 

The Marantz recorders (PM-670 and PM-660 units) are well-suited for field work.  The 670 is larger and can be usually found in the multimedia editing room equipment locker in Hudson.  Photographers are outfitted with the 660s.  They both store audio on CompactFlash cards.  We use external dynamic and condenser microphones with these recorders for higher-quality recordings.

 

 

Healthy habits and tips-

  • Unless you’re specifically looking to record ambient audio, pick a quiet place to have your discussion.  What you hear and what your mic picks up can be different.  Be very conscious of computer hard drives, heating and air conditioning vents, chatter, squeaking doors, etc.  If you need to get up and move to another room.  A car can work well in a pinch.
  • Keep your mic or recorder close to your subject.
  • Keep the mic still.  Don’t move it around in your hand as that rubbing sound could very well be recorded and will spoil the audio.
  • Record about a minute of just room noise.  You may need it in post production to fix things up.
  • Paint a picture with sound.
  • Wear headphones
  • Explain to your subject your need to wear the headphones and let them become familiar with the other necessary gear.
  • Maintain eye contact with your subject.  Don’t let them hold the mic/recorder.
  • Don’t talk over your subject as they talk.  You won’t be able to remove it from your recording.  Nod, smile, maintain the eye contact.  Don’t say mmmm, yup, etc.
  • Don’t feel compelled to fill periods of silence while talking with your subject.  Often your subject will continue to elaborate and that could lead to additional good audio.
  • Listen carefully to what they’re saying.  Listen for visual clues as to what you may want to gather for B-roll that you’ll use to build a more complex package (if that’s your goal).  If they mention details that will provide good color you’ll want to go record those specific things.  There’s a term used in producing multimedia, particularly for video.  It’s called “shooting to edit.”  Plan accordingly as you do your reporting, thinking of how the story will be edited and, ultimately, produced and understood.
  • These kinds of questions will bring you good responses, from The Poynter Institute-

 

Ask: Who, What, Why, When, Where, How

Why?

What happened?

Then what happened?

Then what happened? (II)

What did you see?

What went through your mind?

What would you say to someone who...?

What did that tell you?

Why did you care about that?

How did/would you respond (to something)?

What makes you care about that?

Why was that important?

What picture remains most vivid?

Imagine you’re back at (the scene), how did you feel?

What did you see?

Describe the scene.

What did it smell like?

What stands out the most?

What are the consequences of...?

What’s the (best, worst) possible scenario?

What do you fear?

How did/does thataffect you?

How did you deal with that?

How do you know?

How does that make you feel?

What went through your mind?

What did he/she/they say?

What were the options?

How would you describe that?

 

If you’re goal is to produce something with more depth-

 

If you’re interested in something with a little more punch then you’ll need to gather B-roll.  This is the supporting audio that will enhance what your subject has told you. 

 

Say you’re talking with a blacksmith.  You have you’re A-roll on what they do and why.  Your B-roll may be the hammering, the fire roaring, loading the stove, clanking of the metal, etc.  You’ll combine the best of both into a rich piece that will put the visitor to The Telegraph’s site right there with your subject.

 

Your ambient sound has to be authentic.  We can’t give the impression that any sound built into the piece wasn’t recorded during your discussion.  We can’t build an audio package with music that wasn’t playing during your recording session.  If it’s in the background when your subject is talking, fine.  Be authentic.  Be truthful.

 

Voice over work

 

Perhaps your audio piece is simply interesting, ambient sound that lends depth to your print story.  You may want to do a voice over as an intro or otherwise narrate the piece.  Again, from The Poynter Institute-

 

What’s in a Good Script?

A good script is, physically, easy to read. It has larger type, more space between the lines. It is divided into helpful sections. It is marked to indicate pauses or emphasis. It supplies pronunciations.

 

A good script is well-written for the ear, not the eye. The sentences are shorter and less complex, which may look remedial, but that sounds natural and is easier to follow. Listeners can’t go back and re-read if they get confused.   This does not mean you “dumb down” your story. You are simply crafting your work to the demands of oratory,  so that your listeners will follow the drama of your piece without a hitch.

 

  • Repeat names, not pronouns  Avoid a word which might be confused or misconstrued
  • Be careful with contractions: “can” and “can’t” sound very alike
  • Test your script by reading it aloud – does it sound natural? Does it flow well, and is it clear enough that you or another listener can paraphrase it?
  • Be mindful that the eye glides over words that might trip the tongue, and also consider how words sound when they are spoken together. Words can be music, with their own rhythm, tenor and harmony.
  • Use words of image and action, such as “embedded” instead of “was in.”
  • A good script is eloquent and evocative without calling attention to itself. It offers seamless transitions from one audio source to the next, from its compelling introduction to its thoughtful closure. A good script is respectful of the story and the storyteller and it is perceptive enough always to dress for the occasion.
  • There are many, many right ways to write a script. The only wrong way is to give up before you gave it your best.”

 

Editing

 

Practice with editing, like sound gathering, will make you a better Web audio reporter over time.  Like with much in multimedia now there aren’t many rules but there are some solid dos and don’ts.  Refer to the Audacity primer for specifics but in general-

 

  • Do grab the attention of the reader/viewer right away.  Do that with a well-written script, interesting B-roll or a compelling reaction/quote from your subject.
  • Do make them complete unto themselves. Like with other multimedia your audio packages don’t have to be comprehensive. They do have to be complete unto themselves.  If you’re doing something on a local dairy farmer you don’t have to go into the history of dairy farming in southern New Hampshire but make sure that what (you include of what) they say is interesting.  And if you’re after B-roll I sure would expect to hear a cow or two in there. Your audio needs to be relevant. 
  • Don’t mirror your print piece.
  • Not every story is an audio or multimedia story.  Don’t waste the reader/viewer (and your own) time.

 

And-

Don’t worry about making mistakes.  You’ll learn a lot.

 

 

Video basics

 

Glossary-

 

A-roll- see above

B-roll- see above. Substitute the word video for audio.

Timeline- The section in your video editing software where the story’s built.   The story from beginning to end.

Nat. sound- Natural sound

Composition- the arrangement of elements in the shot

Mini DV- the type of tape we shoot.  Mini digital video.  You record onto tape and transfer it as digital information onto your computer’s hard drive.

Non-destructive editing- The original file, or information captured during recording, is not changed during the editing process.  It remains intact as you build your story.

Post production- Editing.  Work done once you’re back from the field.

Transitions- Changing scenes in your timeline.  The two types you need to concern yourself with are-

straight cuts- Straightforward changes in scenes.  Also referred to as hard cuts.

dissolves- A gradual fade from one scene to another.

Wireless microphones- Often referred to as lavalier, or lav mics.   A body pack is worn by your subject.  The miniature mic is attached to this transmitter.  The receiver is plugged into your camera.  It allows distance between you and your subject.  Good for voice.  Bad for ambient though it can be used in unconventional applications to gather nat. sound.  VHF units are cheaper than UHF units.  UHF are better.

Shotgun mic- A microphone often attached to a video camera that has a narrow field of focus.  Often referred to as a hyper-cardoid mic.  Not “telephoto” but highly directional.

Ambient light- The available light in a given scene.

White balance- Ensuring accurate color rendition.  Removing color cast.  Whites appear white.  Crucial first step before shooting.

Zebra pattern-  An option in some video cameras that display moving lines on highlights in the viewfinder, warning of potential overexposure.

Shooting to edit- Purposefully gathering different shots to follow a story line.  Planning for your needs in the editing phase of the process. 

Package- Story, including sound.

HD- High definition.  Superb picture quality.

SD- Standard definition.

Frame grab- a still image exported from a timeline during editing.  That still image may appear in the paper much like a photograph from a still camera.

3 chip v. 1 chip cameras- Three chip cameras can capture more data than one chip. 

Sequencing- Showing a process or compressing time by shooting a series of tight, medium and wide shots edited together.

 

 

Video is popular on newspaper Websites now.  There are different thoughts about the hows and whys of doing it.  Some say give everyone a cheap camera and shoot just about anything.  Others say it’s quality over quantity and save your video for certain projects.  Regardless of the side of the street you stand on video does certain things well.  Strong visuals are crucial for good video.  As always content is king.  Truly strong video for the Web comes from practice.  This document can’t fully go into how to shoot and edit strong narrative video pieces.

 

You do have some options.  If strong visuals exist you can

  1. shoot a simple illustration that brings viewers to a scene.  Fire, accident, rally, etc.  There’s no voice over, only nat sound.  They’re easy to produce.
  2.  shoot a narrated illustration- similar to the illustration but there is a voice over either from a subject familiar with the story or a reporter/photographer.
  3. build a narrative- A storyline exists.  Maybe you show a process.  Maybe it’s a character study.  These are more complicated to build.  You need to gather a combination of wide, medium and tight shots to tell the story (sequencing).  There’s a distinct beginning, middle and end. 

 

There’s a strong need to shoot to edit (see above) if you’re tackling a narrative piece.  Just like when writing, you gather gobs of information with the goal of assembling the various pieces into a coherent story.  It’s the same with video though the elements are moving pictures and solid sound. 

 

Shooting to edit is an important concept.  If you don’t pursue and successfully capture the necessary moving pictures and sound then you could very well find yourself in the editing process without a crucial piece of the package. 

 

Video editing is non-destructive and non-linear.  We can cut apart video from its accompanying audio and run it at a different place in the package, or, not at all.  You don’t have to shoot in a chronological order.  Pictures and sound can be moved around as long as the finished product paints an accurate and truthful picture.

 

Something quick about gear-

 

We currently have three different kinds of cameras at The Telegraph.  A Canon ZR800, the video equivalent of a point and shoot still camera, two 3-chip mini DV cameras (Canon GL2 and a Sony VX2100) and a Canon HV20 HD.

 

The ZR800 is easy to use.  In the easy mode you simply turn it on, point it at the action and roll.  Though an external mic input is available there’s a microphone built in.  This camera has its limitations but for simple packages it works fine.  It’s easy to carry.

 

The GL2 and VX2100 are more versatile.  They’re outfitted with shotgun mics, onboard audio mixers and have more features.  Being 3-chip cameras still images can be taken from a shoot and used in the paper if necessary.  These kits are more complicated to deal with and haul around.

 

The HV20 is compact and yet offers many features found in larger cameras, such as the crucial external mic input and headphone jack.  It can capture video in high-definition, resulting in a superb image.  This camera’s easy to cart around.

 

 

Healthy habits and tips-

Visuals rule with video.  If there aren’t strong visuals it probably won’t work as a video. If you’re going to include video reporting with your piece think about what you’re going to show.  What’s so compelling about the story or video sidebar that will get people to click and watch?   If you’re on to something and you decide to capture some video remember-

 

  • Audio is key.  People will tolerate a bit of bad video but bad audio will make them move on.
  • If you’re working on a video narrative, what’s your story?  Your audio is the storyline.  Know what it is.  Shoot to edit.  Capture the B-roll you need to cover your audio.
  • Hold your shots for at least 10 seconds.
  • Keep your camera steady.  If necessary use a tripod or monopod. Brace the camera by keeping your elbows in, balance it on your tummy, use a handy fencepost, whatever.
  • You need to capture wide, medium and tight shots.  Much of your finished piece will have tight shots.  Think details.  Listen to your subject.  Shoot B-roll of what they’re talking about.  In the viewfinder, include important elements.  Don’t shoot what’s not important.
  • Shoot from a different perspective.  Don’t shoot everything from standing, eye level. 
  • Don’t zoom or pan.  That’s the mark of an amateur. 
  • Good compositions are the result of getting yourself and your camera in the right place.  Elements won’t magically arrange themselves in the camera after you leave.  Need a shot?  Go get it.
  • Don’t set up shots. 
  • Anticipate the action.  Think ahead.  You probably are going to get one chance.
  • Keep it all simple

 

There’s much to consider when shooting video.  What the story is, sequencing, gear, weather, sound, etc.  As with audio your videos don’t have to be comprehensive but they do have to be complete unto themselves.  Don’t mirror your print story.  A good rule of thumb to start is to describe the video story in one sentence.  Can’t do it?  Maybe rethink your idea.

 

Pre-planning is essential. Be honest with yourself about the possibilities of good video.  Examples with strong potential would be a feature about a farmer who works with draft horses, Ultimate Frisbee players. People working to restore an old barn.  Not so much potential- an accountant at work.  A barn.

 

A final word on new media

 

Don’t forget.  This is fun.  It’s not necessarily about doing more with less.  It’s about doing different with more.  Take your time.  Make mistakes and learn from them. Take the time to become more comfortable with the gear.  Rework your day or week to fold in new habits. Check your priorities to allow time to learn these new techniques.  Follow the basic rules, learn the technology, combine it with good journalism and strong, valuable online storytelling will be the result.